Wednesday, November 2, 2011

Week 2 - The Game Design Document

It's been a week later and at this time we've started getting into the game design document.  We actually have a lot of work done today, more then I would have initially thought.  All but one person has their section in and it all looks pretty solid.  We have a good grasp of what's going on and ideas have started to take form in ways that will be doable.  Pretty much the only thing we don't have at least a basic idea for is the characters/story section fully written out, and we have at least a rough idea of what most of these are already.  All in all, things are looking good as of now.

Since last week, a couple of changes were also made.  The biggest thing is we've decided to make this into a 3D sidescroller.  This has given us some new issues, but simplified a lot of things.  At first I wasn't 100% sure on it and where things could be going, but after thinking it through and talking about ideas, it seems like a great idea while still keeping the original feel.  We have also started research on what needs to be done.  Just from the bit I've done so far, things don't seem quite so bad.  Some ideas of how teleportation could be worked have come to mind and these don't seem so bad.  Also there are some tutorials that explain how to do some of the things were looking at, enough that we should be able to make a sizable dent in the project.

Those things aside, there hasn't been any issues in group.  Since last post, everything got done fine and the new deliverables all seem to be getting turned in as we need them.  That's all for this week and I'll be sure to have another update next week sometime.

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