Sunday, January 8, 2012

Week 1: A New Session

Classes have started up again and things are diving back in straight away.  This week, because we had class later and didn't quite get direction, we have finished up what is needed to go into testing in the following weeks.  We also started doing the statement of work going into this next development period.

Now, one of the biggest changes were doing is lowering the overall amount were doing.  We cut out an item or two, some items, simplified maps, etc.  Even as reduced as things are, we may be over worked trying to do everything.  That said though, the core of the game is intact and almost everything that will make it the game were aiming for is still present.

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